Hugo Martin Art director at id Software at Quakecon
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Hugo Martin has been the Art director at id Software for two years. He has been mostly working on the next Doom game.

Before working at id Software he was a concept artist for movies (Pacific Rim) as well as other CGI companies. As an Art director he does not have a lot of opportunities to draw or paint anymore.

He is also apparently a skilled Doom Deathmatch player as he is frequently in the top tier of id employees when they do tournaments at the office.